Mhxx Citra English Patch Download

  • So I bought the Japanese version of MHXX and didnt realize it would be getting a release in the West. Will there be an english patch for the Japanese version I have digitally? Or do I need to buy a new copy from the US?
  • The Citra Emulator compatibility list contains all the games we tested, sorted by how well they work on the emulator. Game functions flawless with no audio or graphical glitches, all tested functionality works as intended without any workarounds needed.

Monster Hunter XX (JPN) (RF) v1.2 English Patch v4.3ds. Prepatched roms are broken, Citra got more accurate which made these not working anymore, redump the game “vanilla”(Japanese, and no update or patch on it) then patch the v1.4.0 game update then dump that as CIA so you can install it on Citra with File-Install CIA, then it will work. Hey guys today I am bringing another MHXX tutorial on Citra. This times its event, dlc, collaboration quests.Disclaimer:Please follow this video carefully, a.

So I haven’t played Citra in awhile, and when I came back to it today, I saw that for whatever reason this game that previously ran just fine on Citra no longer does. I have not modified the game in any way, as I don’t know how to mod things at all.

What is stranger is that I do have a separate older build of Citra that has working cheat functionality on it, and the game runs fine on that older build.

But on both the latest Nightly and Canary builds it doesn’t work and I have literally no idea why.

System Information

  • Operating System: Windows 10 64-bit
  • CPU: Intel i3-6100 CPU @ 2.30GHz
  • GPU: 8.0GB RAM
  • Citra Version (found in title bar): Citra Nightly 1372 AND Citra Nightly 1492
  • Game: MHXX (JPN) English-Patched
  • Screenshot of Issue (include the full Citra window including titlebar): Literally just black screen with fatal error message, nothing to show.

Diagnostic Log
Upload your log file as an attachment by dragging & dropping.
citra_log.txt (17.6 KB)
In order to save a copy of the log, follow this guide:

Citra has a powerful modding framework allowing for multiple formats of patches and flexibility in distribution.

Directory Structure

The following is an example of a mod in Citra.
Each title has its own Mods directory that can be opened by right-clicking on the game in Citra (alternatively load/mods/<Title ID> in the User Directory)

Note that everything demonstrated above is optional. It is possible that a mod contains only some of these files.


The ExeFS directory contains replacements or patches for the game’s executable.These types of mods typically alter game behavior or logic.Currently you can put a replacement file, or apply two types of patches: IPS and BPS.

To use a replacement file for the game code, put a file named code.bin in the ExeFS directory.

To use an IPS patch, put a file named code.ips in the ExeFS directory.More details on the IPS format can be found on ZeroSoft and SMWiki.

To use a BPS patch, put a file named code.bps in the ExeFS directory.More details on the BPS format can be found on byuu.

Note: For compatiblity with Luma3DS, you can also put these ExeFS replacements/patches directly in the mods folder instead of the exefs subfolder.


The RomFS directory contains replacements for the game’s assets and general files.These types of mods typically alter a game’s textures, text, fonts, sounds, or other graphical assets.If this directory is not empty, Citra will combine the contents of it with the base game with files from this directory taking precedence over the base.This technique is called LayeredFS.

It is much easier to get started with a RomFS mod than an ExeFS mod.To dump a game’s RomFS, right-click on the game and select Dump RomFS.The dumped directory will be opened after the dump was completed, and can be found at dump/romfs/<Title ID> in the User Directory.

RomFS Extension (romfs_ext)

The RomFS Extension directory contains patches and stubs for RomFS files.This allows modders to delete files within the RomFS if a file of the same name but the extension .stub is found at the same directory within romfs_ext.Similarly, if a file with the same name but with extension .ips or .bps is found at the same directory within romfs_ext, the base game file will be patched with it.


The exheader.bin overrides the game’s ExHeader, which specifies information like codeset info and system mode. By overriding the ExHeader, modders can allow more code to be added or more RAM to be used.


For example, let’s examine Pokemon Ultra Sun, a popular game for modding.

Since its Title ID is 00040000001B5000, our mods for this game will go in load/mods/00040000001B5000 in the User Directory.

Within this folder, there are exefs, romfs, and romfs_ext directories and the exheader.bin file provided by the author.It is okay to omit one (or more) of them if the mod does not need to replace those files. Additionally, if a folder is empty Citra will ignore it.

Using Mods Intended for Luma3DS

Mhxx English Patch

Citra’s game modding framework offers drop-in compatibility with Luma3DS mods.

Just put a Luma3DS mod (usually structured like the following example) into Citra’s mod folder for the title, and it should directly work.

Note that everything demonstrated above is optional. It is possible that a mod contains only some of these files.


Mhxx Cia Download

Mhxx english patch

If you are a modder looking to distribute mods for Citra and have further questions or doubts, feel free to ask in our Discord.

Mhxx Monsters

If you are a user trying to install a mod for Citra and are having issues with it, first try asking the mod author for help. If it still doesn’t work, feel free to ask in our Discord.